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Random weapon generation and evolution

Hogeschool van Amsterdam project

Using advanced alghorithms to generate unique weapons.

Automated Game Design.

My task during this project

Researching and designing a weapon system to generate unique weapons and evolving them futher.

Implementing genetic alghorithms to evolve weapons based on parameters.

Ninja Cottontail

Gameplay features

In this space acrade shooter you start with a randomized weapon which has different variations.
These variations could be, projectile speed, Area of Effect size, reload speed, damage ect.
Killing a type of enemy affects your weapon’s evolution in the next fase.

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